0

Steam Greenlight was a grand experiment in support for independent PC game developers: a cheap and easy way for creators to get access to the world’s biggest game distribution platform. Unfortunately, it was also a grand failure—for every successfully “greenlit” game that would go on to be a hit, like Stardew Valley or Broforce, it seemed like dozens and dozens of poorly-made and generally undesirable titles got through, many of which were incomplete or cobbled-together from pre-bought assets.

Click Here to Continue Reading


Post a Comment Blogger

We welcome comments that add value to the discussion. We attempt to block comments that use offensive language or appear to be spam, and our editors frequently review the comments to ensure they are appropriate. As the comments are written and submitted by visitors of The Sheen Blog, they in no way represent the opinion of The Sheen Blog. Let's work together to keep the conversation civil.

 
Top